Introduction To Object-Oriented Programming

Object-oriented programming (OOP) is a programming model that organizes software around data, or objects. An object is a defined as a data field that has unique attributes and behavior. This model is used to keep our code organized and limit the amount of times we need to repeat ourselves

What are Classes and Objects?

As briefly discussed earlier, the class is the fundamental unit in Java used for storing our code. But what is a class really? A class is a way of structuring and storing information, as well as detailing and implementing ways to access and manipulate that information.

Throughout this section, we’ll discuss how any why classes and objects are used, how they affect functions, and more.